Slide2Learn

Workshops - as of 19th June

Note: sessions are listed in alphabetical order, based on session TITLE.

Each description has two indicators at the end:

  • Focus area - grouped broadly into: F-2, 3-6, 7-10, 11-12, post-secondary, and teacher skills
  • User level (Beginner, Intermediate, Advanced) - refers to the required level of YOUR skill, as far as using iPads goes

We reserve the right to change these workshops, if need arises.

A list of apps that attendees have been requested to download before the event is available by clicking here.


 

App-smashing Your Way to Success - Keith Heggart

The iPad has often been criticised as being a device for consumers, and not creator. This is not the case at all - there are plenty of opportunities to create and publish. This session focuses on really getting the most from your iPad by 'App-Smashing' - combining two or more apps together in creative ways to get a high quality, high value product that can be published to an authentic audience.

Gr 7-10 context

Intermediate level

‘App-stractions’ and ‘Padding Patterns’ - Cathy Hunt

In this hands-on session, you’ll see how creative workflows can blend hands-on techniques and digital tools to promote exciting opportunities for learning.   We will use some organic workflows and create exciting mixed-media work by combining traditional, hands-on art-making processes with photography and apps to produce original imagery.  Yes, you can draw and paint digitally, but that’s just the beginning.                      You’ll never look at your iPad the same way after this workshop where we make terrific tessellations and engage with the elements of art to produce abstract art.  Filled with new ideas, you’ll return to the classroom with the resources you need implement some ‘iPad fusion’ with your connected kids.

All grades

Beginner - Advanced level

AR Adventures - Kate Maccoll and Greg Swanson

Want to bring a dinosaur or dragon to class?  Have a book review pop up when you point your iPad at a book?  Augmented Reality (AR) is an emerging technology that has huge potential for education.   Augmented Reality involves adding digital information to the real world using camera-enabled mobile devices.  It can be used to stimulate students or to allow them to create content.  This session will present some of the possibilities that AR offers for enriching education in a variety of learning contexts.  Discover how students can create their own Virtual Reality by building Auras.

All grades

Beginner - Advanced level

BYODD (Bring Your Own Designated Device) in a Primary School Classroom - Hannah Elliott, Michaela Hashim, Karen Morgan and Joanne Pearson

This session will show practical application of iPads in a Primary Classroom.
Each presenter will demonstrate authentic learning experiences using IOS7 across the curriculum.
We will provide samples of differentiated programmes and children’s work.
We will also cover the practical implications of introducing iPads into a Primary classroom.
We will share our experiences, learning and student work.

Gr 3-6 context

Intermediate level

Challenge Based learning in early years using mobile learning: BYOD program at Wonga Park Primary School - Adele Brice

Interested in knowing more about how Challenge Based Learning can work in an Early Years classroom? Adele will share what a term can look like with CBL & how tools like the iPad can support the transformation of learning experiences for your students. If you don't already have the following apps, make sure you load Popplet (paid version), Book Creator and Showbie.

Gr F-2 context

All levels

Coding - as easy as 1, 2, 3! - Jenny Ashby

In this session Jenny will have you coding and enjoying coding.  You'll have "Ah ha!" moments as Jenny starts with hands on coding via the use of beebots and then goes to iPads for more coding difficulties.  Once you know how coding works you can reach for the sky.  We'll get into Hopscotch, Cargo-Bot, Daisy the Dinosaur and Move the Turtle. Participants will leave as coding ninjas looking for their next challenge!

Gr F-2 context

Beginner level

Coding with iPads - Neralie Chappell

Be inspired to teach Computer Science.  This session will use authentic learning on iPads to explore how simple teaching coding is using a variety of apps and activities suitable for students F-6. You will have hands on experience of these apps and teaching tips to promote success back in the classroom.  Coding gives your students the foundations to develop into app developers, robotic engineers, movie makers... and the list goes on.

Gr F-6 context

Beginner level

Connecting Kids to Nature through Technology - Steve Papp

By blending natural experiences with the authentic use of technology it is possible to create learning experiences that cultivate students' capacity for thinking clearly and imaginatively, for expressing ideas thoughtfully and creatively, for acting flexibly, independently and collaboratively. 

Using iPads in natural environments opens the door to a range of amazing authentic learning experiences.  In this session the Field of Mars Environmental Education Centre will provide an overview of the benefits of learning outside the classroom and the inspiring ways we have been using apps, multitouch books and iTunes U to facilitate learning and exploration of natural environments.

Gr 3-12 context

Beginner level

Copyright in a Digital World and Open Education Resources - Jessica Smith: National Copyright Unit (NCU) of the Standing Council on School Education and Early Childhood (SCSEEC)

Why do I need to know anything about copyright law? Educators are big users of other people's copyright works and fortunately in Australia, the Copyright Act has specific free educational exceptions and statutory licences that allow teachers to use a lot of copyright material in the classroom.    Teachers are early adopters of new technology, and new technology is changing teaching practices in today's classroom.  Jessica will tell you the basics of what you need to know about copyright in the 21st century classroom. She will also tell you about the emerging Open Education movement and resources and explain how Open Education and Creative Commons can make your life easier as teacher.

Teacher skills

Beginner - Advanced level

Creating content for iPad: iBooks and iBooks Author - Apple

Explore iBooks Author on the Mac. Discover the exciting creative possibilities in the education space. Create your own content with interactive elements and preview it on your iPad.
A small number of MacBook computers will be available to borrow at this session.

Teacher skills

Intermediate level

Creating Multimodal Texts with iPads - Laura Chaffey

In this session attendees will investigate a variety of apps - Strip Designer, Tellagami, Haiku Deck, Book Creator, Puppet Pals - and how they can be uitilised in the primary classroom to create multimodal texts. Specific lesson ideas accompanied by student work samples will be shared to provide attendees with ideas to try in their own classrooms and to adapt to the needs to their students.

Gr 3-6 context

Beginner level

Demonstrating Learning Using Movies - Jenny Jongste and Deon Scanlon

Multimodal texts are an essential way for students to demonstrate their learning.  Providing the widest range of possibilities for students allows creativity to determine final products.  Showing students new and interesting techniques of how to use the camera, iMovie and other movie add-ins can enhance and expand the potential for amazing projects.  Come along and learn how to use and incorporate special effects, audio, animations, stop motion and a host of other effects into your movie making endeavours,.

All grades

Intermediate

Designing Inclusive Digital Learning Environments - Greg Alchin

Every educational institution in Australia has legal obligations under the Disability Standards for Education (2005) to ensure that all learners with or without a disability are able to participate in learning on the same basis. In this workshop we will critically examine: 

• What the Disability Standards look like in a blended learning environment,

• How any iOS device can support all learners,

Proactive strategies to easily implement to achieve standards from the start.

All areas

Beginner - Advanced level

Developing Policy to Address Cybersafety Issues in Schools - Greg Gebhart (Australian Communications and Media Authority)

A policy sets out the school’s position on an issue. Just as important is the procedures linked to the policy. With the growth in mobile devices, Bring Your Own Device programs, and the use of social media by children, it has become increasingly important that schools have current policies that link to these technologies. This session will provide an overview of the key ingredients of good policy and the importance of linking policy to new and emerging technologies such as apps and wearable devices.

Teacher skills

Beginner - Advanced level

Digital Audience - Brett Salakas

All educators know that when there is a real audience they get real results from their students. We all try harder when we know that our performance will be viewed, and judged, by others.

iPads have given all educators a chance to create unique opportunities to engage with both real and digital audiences. Apps such as Skitch, Show Me, iMovie, Skype, iTunes U and many others can be used  to create wonderful opportunities for authentic 'audience' experiences.

Gr 3-6 context

Beginner level

Digital Citizenship and Cybersafety in a World of Mobile Learning! What Does it All Mean? - Greg Gebhart (Australian Communications and Media Authority)

The average number of mobile devices for ten and eleven year olds is 2.7. The figure is higher for secondary children. The increased access to technology has seen an increase in the use of new apps and 24/7 access to technology by children. This session will focus on the new and emerging cybersafety issues linked to apps and mobile devices used by primary and secondary students. This includes: social media, image sharing, messaging and portability. The session will also focus on apps and settings, behaviours and a range of ACMA resources to assist schools to implement cybersafety programs.

Teacher skills

Beginner - Advanced level

Empowering Learning and Teaching: Create and Collaborate - David Emery

Explain Everything is the number-one iPad app which enables its users to provide a powerful and exciting Learning and Teaching experience. Teachers can provide a richer, more valuable teaching instruction to students with or without iPads. Students can deepen their learning with properly constructed lessons using Explain Everything.
This session is about mastering the application so that your lessons are driven, engaging and stimulating. We look at how teachers should be using this wonderful app in the classroom building templates and props, and how students can gain deeper learning through its use. We will work through the process of creating and deploying lesson resources using the advanced techniques available in Explain Everything.

Teacher skills and F-12+ context

Intermediate - Advanced level

Enhancing Songwriting with iPads - James Humberstone

Student composition has bloomed inside and outside the classroom over the last few decades thanks to the immediate aural feedback technology provides, and thanks to the wide range of genres it supports: from art music to popular music. Tablet computing adds another dimension to this, allowing students to work privately, and in a semi-tactile way with the sounds they are making. This session explores a number of strategies for getting students creating 100% original (no pre-made loops!) songwriting projects, beginning with primary and stage 4 students, and working up to year 12.

All grades

Beginner - Advanced level

Enriching the Mathematics Classroom with iPads - David Emery

The iPad is a powerful learning and teaching tool that can enrich the mathematics classroom. We will look at ways children will improve their learning with deeper understanding of concepts, be more creative, collaborate and have more fun learning Mathematics.

Appropriate teaching with iPads can lead to more engaging lessons using a variety of rich teaching methods - possibilities become endless, and the flipped classroom becomes viable.

Gr 5-12 context

Beginner level

Exploring iTunes U - Apple

Discover the world’s largest online catalogue of free education content. Explore courses from some of the world’s leading universities and schools. Learn to create your own courses for your learning environment. 

Teacher skills

Beginner - Advanced level

Game2Learn: Making Games to Display Learning - Deon Scanlon

Students typically love to play games on their iPads, sometimes to the detriment of their learning… So, why not harness this enthusiasm and engagement, and teach them to MAKE games to present their learning?
This workshop will look at a collection of iPad apps that can be used to create games, and show a number of ways these can be incorporated into different areas of the curriculum.

 

Gr 5-10 context

Intermediate - Advanced level

Google Apps and iPads - Greg Swanson

In the workshop Google Apps and iPads, participants will explore Google Drive and learn tips and tricks to get the most out of this App on an iPad.  Create, share and collaborate using Docs and Forms. You will learn how to use Google Drive to share and upload all your creations from your favourite apps like Book Creator and Puppet Pals. You will explore apps that feature voice to text, and other interesting apps for accessing Google Apps. 

Gr 3-10 context

Beginner level

iBeacons - connecting the digital back the physical to enhance learning - Jonathan Nalder

The last decade of mobile devices in schools has been all about implementing and deploying them. The next decade however gives us the chance to take advantage of iBeacons and Bluetooth communications to fulfil the promise of such deployments in new ways that reconnect learning experiences with student’s physical, contextual environments. This session will introduce attendees to these possibilities, and inspire you to begin planning to explore your own.

All grades

Intermediate-Advanced level

Innovate not Replicate: Unique Performance Opportunities Offered by Mobile Technology - James Humberstone

Reflecting on the uptake of music technology in schools in the 1980s, teacher, researcher and programmer Andrew Brown (Griffith University) wrote “These experiences clarified the motivational aspects of electronic technologies, even though they were largely used to replicate, rather than innovate, musical practices” (2012). This session looks at the emerging trend of the “iPad band” and proposes that in most cases Brown’s observation again rings true. How can mobile technology offer truly innovative opportunities for musical performance? This session explores, hands-on, ideas from the bleeding edge.

All grades

Beginner - Advanced levels

Instant Facelists with the iPad : Creating a Professional image for your Online Profile - Lou Cimetta and Jenny Jongste

In our connected world we often interact with people online before we have the chance to meet them face to face. A profile picture provides an important first impression to the people you collaborate with and follow on social media. A high quality, professional image is an vital resource in your digital toolkit. Join Jenny & Lou to have your photo taken with high quality camera and then learn how to enhance this image with a variety of apps.

Teacher skills

Beginner - Advanced levels

iPad as the Teacher's Pet - Tony Vincent

Got an iPad? Then you've got a toolbox that you can fill to help you be an even better teacher! Discover how iPad can be your handy assistant by spending time learning about apps and services that you'll wonder how you ever lived without. Learn about apps that will turn iPad in a visual timer, gameshow buzzers, document camera, learning magazine, and multimedia notebook. See how iPad can help you capture learning artifacts, poll students, explain concepts, share demonstrations, and much more.

Teacher skills

Beginner - Advanced level

LEGO®, Learning and Laughs - Graham Brown Martin

Graham recently hosted a management coaching workshop for the corporate leadership team of one of the worlds largest financial services companies. The objective of the workshop was to introduce new thinking around ""Learning Agility"". Whereas traditional learning has been historically been based on IQ and grades, agile learning is based on EQ and intuition. It is the ability to face complex challenges and rapidly changing circumstances, take risks, perform well under pressure, collaborate and learn through feedback. In reality it is about returning to a childlike state of curiosity and a willingness to challenge the status quo. 

Graham uses LEGO in a series of exercises that encourage workshop participants to consider the habits of minds of agile learners such as innovating, performing, risking, reflecting and defending. 

In this specially adapted Slide2Learn workshop Graham will use a subset of these exercises tailored to an educator audience to explore these themes and how we might use them within school management teams as well as within the classroom.

Each delegate requires a box of lego and a building base. iPad/Android tablet with LEGO Movie Maker app.

All grades

Beginner - Advanced level

Mo (mobile) + Jo (journalist) = Mojo -> How to tell broadcast-quality stories to build community AND literacy - Kristy Smith

In 2013 Kristy undertook an ambitious project to improve the literacy and numeracy of a group of disengaged Indigenous youth in the remote aboriginal community of Cherbourg (Qld), using mobile journalism as the platform. Together with the help of television journalist and producer, Ivo Burum, Cherbourg Mojo was born and a documentary “Cherbourg Mojo Out Loud” was made about this process. For a background peek at the documentary and the project, check out this link: http://y2u.be/osdmCTZ4nNQ
Cherbourg Mojo was undertaken in 2013, using the iPhone 5 and a specially designed production kit. However, Kristy will break down the critical Mojo ingredients and demonstrate how you can take our young citizens on a mobile journalism journey, even without the high end gear. All that is required is the Voddio app, a microphone, an iPad/iPhone or iPod Touch, some social media savvy and your imagination.
Suitable for those interested in how mobile devices can be used to contextualise literacy/numeracy or who have an interest in digital storytelling, multi-level and differentiated learning and/or project/challenge based learning.

Gr 3+ context

Intermediate+ level

Personalised Learning and Support: Making iPads work for Every Student - Gai Cross

This workshop aims at introducing the participant to using a 'tiered approach' when selecting apps and customising the iPad for students with learning difficulties and disabilities.

The SAMR model also underpins thinking when selecting apps as this often leads to redefining the task for all students, especially those with learning & support needs. This is important because tasks which were once inaccessible to some students now become achievable once different technologies enabling different methods of presentation and response are available.  

Personalising learning is explored through the universally designed accessibility features of the iPad and the use of multimodal content creation apps. We look at students using productivity apps that support their learning preferences and strengths in order to achieve outcomes of a particular lesson.

This is a guided hands on workshop where participants will spend time familiarising themselves with some accessibility features of the iPad as well as explore the potential of a few key apps that can support students with a diverse range of learning & support needs.

Participants will also leave the workshop with a general understanding of how to customise the iPad to support  students with learning & support needs as well as an idea for approaching app selection using a tiered framework.

Teacher skills

Beginner level

Personalising my Apptastic Backpack - Greg Alchin

In a bring your own device (BYOD) world, how do all learners personalise their device, apps and learning materials to optimise their opportunities to understand, interact with and respond on their learning journey?  In this workshop we will utilise a Universal Design for Learning framework to critically examine how all learners:

• Personalise their iOS device to build and sustain engagement for all learners. 

Select and integrate appropriate apps and cloud based systems to provide choice, voice and mastery.

All areas

Beginner - Advanced level

Recording the Learning with Digital Portfolios - Lou Cimetta

iPads provide amazing opportunities for students to create content and demonstrate their learning with combinations of video, audio, images, animations, links and text.These multimodal processes and products also create the challenge of how to share them with families and caregivers? Join Lou to explore apps that support the recording and sharing of student learning. This session is suitable for teachers with one iPad in a classroom, a small group set or a one-to-one program.This will be a hands on session so please ensure you have downloaded the listed essential apps BEFORE the session begins.

Gr F-6 context

All levels

Self Organised Learning Environments with iPads - Luke Harris

This session will look at Sugata Mitra's model for Self Organised Learning Environments (SOLE) and how it can be adapted to a classroom setting using iPads as a research and presentation tool. It will explore how to set up a SOLE, what worked and what didn't work, and the outcomes of using this model in the classroom.

Self Organised Learning Environments allow students to shape their own learning and equip them with 21st Century skills in an inquiry learning setting. 

Gr 3-10 context

Beginner level

Solution Fluency - Andrew Churches

This is a hands on fun session looking at a structured approach to problem solving and project based learning. Based on the work of the 21st Century Fluency project developed by A Churches, L Crockett and I Jukes, this session provides a useful and applicable toolkit for the classroom and beyond.

All contexts

Beginner - Advanced level

Super-Charging Stop-Motion - Cathy Hunt

Interested in stop-motion…with a difference?  In this session you’ll see how powerful iPad apps and hands-on techniques can be linked together to create diverse opportunities for learning through movie making.  You’ll explore pedagogies for 21st century learning in action and see the SAMR model come to life!      This workshop will guide you through a workflow you can adapt to suit any subject area.  We will create an origami figure using photos and drawings on the iPad, create movement using easy stop-motion and then explore some simple green screen techniques to ignite creativity.  You’ll take away flexible new ideas and the resources you need to support innovative and engaging teaching and learning in your classroom.

Gr 3-10 context

Beginner level

Technical Support for the iPad - Apple

This interactive session is designed to provide technical guidance for schools exploring Learning with Apple. From integration to best practice, you will discover how to support these valuable tools in your education environment.

ICT Coordinator/support staff context

Beginner - Intermediate level

Thinking Inside The Box, Outside the Classroom - Carolyn Lewis

This hands-on workshop looks at using QR codes in the classroom to enable students to engage with peer evaluations.

Gr 7-10 context

Intermediate level

Unleash Student Creativity by App Smashing! - Laura Chaffey

App Smashing is a term coined by Greg Kulowiec and refers to the process of using multiple apps to create a finished product. 

This session will demonstrate how using a variety of apps in a workflow process allows students to refine their product and unleash their natural creativity.

Specific lessons ideas will be presented, the work flow demonstrated and accompanied by student work samples shared, for teachers to adapt to the needs of their students.

Gr 3-6 context

Beginner level

Using Google Forms as a Marking Rubric in F-2 Assessment - Alfina Jackson

Many teachers use marking rubrics as a way to mark their students' work. Google forms can be used in place of paper rubrics. Google Forms easily collates assessment data so that teachers can record marks so that it is easily accessible and stored securely. It also allows for sharing of assessment data between grades or stages. 

Teacher skills, Gr F-2 context

Beginner level

Using Your iPad to Create an Online TV show - Lois Smethurst

BLOTS is the Berwick Lodge Online Tv Show. Students use their iPads to create segments of news or items of interest in a variety of ways. A show is then hosted and connects 3 or 4 segments with a single script. The complete TV show is produced as a single movie and put online for an authentic audience. 

Students become experts at using many aspects of technology while developing language skills and presentation skills. A great way to connect classes across the school and have the students involved in purposeful presentations.

In this session you will gain practical skills to create an Online TV show as well as get an insight in how to set up supporting resources for teachers new to the process. 

Gr 3-10 context

Beginner - Advanced level

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